export enum EffectEnum {
    Punch = 'p',
    SwordCut = 'sc',
    Parry = 'pr',
    Block = 'bk',
    After = '_',
    Supper = 'sp',
    BreakGuard = "BG",
    Healing = "Hl",
    explode = "expl",
    teleport = "tel",
    scrollWork = "scw",
    none = "none",
    ParrySuccess = "prs",
    explosion = 'epo',
    Blue = "Blue",
    White = "White",
    Die = "Die",
    MagicBallEx = "MagicBallEx",
    StealSp = "StealSp",
    NotEnoughLevel = "NEL",
    Dangerous = "DGS",
    Gold = "Gold",
    eat = "eat",
    Starving = "Starving",
    born = "born",
    attackVoice = "attackVoice"
}